ENTERBRAIN does not warrant that the RTP SOFTWARE will meet Licensee's requirements, that the RTP SOFTWARE will operate in combinations other than as specified in the Documentation, that the operation of the RTP SOFTWARE will be uninterrupted or error-free or that RTP SOFTWARE errors will be corrected.If Licensee elects to destroy the RTP SOFTWARE, then Licensee shall certify in writing to ENTERBRAIN the destruction of the RTP SOFTWARE. Immediately upon termination of this Agreement, Licensee shall cease using the RTP SOFTWARE, shall delete the RTP SOFTWARE from its computers and shall either return to ENTERBRAIN or destroy the RTP SOFTWARE. This Agreement and the license granted hereunder automatically terminates if Licensee breaches any provision of this Agreement.Further, Licensee shall not sell, distribute, assign, lease, sublicense, encumber, or otherwise transfer the RTP SOFTWARE and/or its data without any prior written consent of ENTERBRAIN. Licensee shall not reverse engineer, de-compile, or disassemble the RTP SOFTWARE.ENTERBRAIN grants to Licensee a non-exclusive, non-assignable, fee-free license to use the RTP SOFTWARE only for the purpose to play the game created and distributed by RPG MAKER VX Ace users who shall complete the registration procedure.IF YOU DO NOT AGREE TO THE TERMS, CONDITIONS AND LIMITATIONS OF THIS AGREEMENT, PROMPTLY DELETE THE RTP SOFTWARE FROM YOUR COMPUTER. READ THE TERMS AND CONDITIONS OF THIS AGREEMENT CAREFULLY BEFORE INSTALLING OR USING THE RTP SOFTWARE. BY INSTALLING OR USING "RPG MAKER VX ACE RUNTIME PACKAGE" (THE "RTP SOFTWARE"), YOU, THE LICENSEE, ARE AGREEING TO BE BOUND BY THE TERMS AND CONDITIONS OF THIS AGREEMENT. THIS END USER LICENSE AGREEMENT (THE "AGREEMENT") IS A LEGALLY BINDING CONTRACT BETWEEN YOU, THE END-USER (THE "LICENSEE") AND ENTERBRAIN,INC. RPG MAKER VX ACE RUNTIME PACKAGE - END USER LICENSE AGREEMENT (MAR. If you want to play the games created with VX Ace, you need to install this RTP before you play the games. Using this RTP, you can reduce the total size of your game files created with VX Ace. So please ensure to install this RTP before you install RPG MAKER VX Ace. It contains graphic, music (.ogg) and dll files which you can use when creating your own games with RPG MAKER VX Ace. RPG MAKER VX Ace Runtime Package (RTP) is a collection of materials. 1.00 END USER LICENSE AGREEMENT WHAT IS RPG MAKER VX ACE RUNTIME PACKAGE? Image Direction: point character in the direction of movement.RPG MAKER VX ACE RUNTIME PACKAGE VER. If not ticked, then the character – unless being moved by the person playing the game – will stay fixed on the scenery, causing it to move toward the edge of the screen.įixed Rotation: player will not rotate no matter what happens. Rotation Drag: force that will slow down any rotation of the character.Īir Drag (x and y): force that will slow down the character's movement over time.ĭirect Movement when checked, character can be moved around the screen by directional controls.įorced Movement: if ticked, them a movement of the background will force the player character to move – keeping it in the same position on screen. Note: this will not affect objects attached to the character. Platform Friction: friction force that will stop character sliding against platforms. Right Lean Force: force that will lean/rotate character right when lean-right button pressed. Left Lean Force: force that will lean/rotate character left when lean-left button pressed. Jump from Ground: can the player jump off the game-field boundary. You can fix this by increasing this value. If you have platforms with angles the character may sit across, it may be too far above ground to jump – even though parts of the character are still on the ground. Ground Threshold: detection of ground used for allowing Jump. Jump Counter: how many jumps can be made before touching the ground. Gives consistent jump, higher values give option to haveĪ variable height jump depending on how long button is Jump Force: the force on character when you Also this will not affect objects attached If you require more standard physics for yourīounce, leave this at 0,0 and put a value for Worldīounce force. Vertical bounce force, hitting an angled surface willīounce you straight up and not sides - usually this is Movement of the player in an unrealistic way - eg with a Max speed: the speed the character moves in.īounce Force: the force the Character will exert This is where you can adjust more advance character settings and how they interact with the game. The last category is the Character Gameplay Settings.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |